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Thanks, ok, so one can not simply put a stop statement on some frame of an animation. Understood....so the only way I can use a simple swf animation that has a stop action is to load it at runtime - right? I can't see how I would make a stop action on frame 10 for an example in an animation a class :) For me this is a showstopper :( I am afraid I will have to continue to use the Flash 9 IDE / SEPY for my development. To bad cause I was so exited when I read about using Flex Builder for Actionscript projects. Sammi Tim Hoff wrote:
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- Re: [flexcoders] Re: Assets with timeline code in Action... Samúel Jónasson
- [flexcoders] Re: Assets with timeline code in Actio... Tim Hoff
- Re: [flexcoders] Re: Assets with timeline code ... Samúel Jónasson

