I'd love to see a way to get this working, although assumed it was not possible. Are the sound classes in AS3 open source? Could they be used as a base for an Ogg Vorbis decoder?
The question that comes to mind is, why bother? Just use an mp3! I actually have an answer, for those wondering. Despite popular belief, the mp3 format is neither open nor free. When I last researched it, the decoder was free, but the encoder had to be licensed. The Flash player didn't encode mp3s, so therefore there was no licensing issue involved there. It looks like this has changed at some point, and now the decoder must be licensed. http://www.mp3licensing.com/royalty/software.html In theory that means that Adobe is paying a price for each Flash Player download. I suspect this was also why mp3 was left out of the Soundbooth beta on labs. If you start a business selling mp3s, they also take a cut ( http://www.mp3licensing.com/royalty/emd.html ) . I would theorize that this licensing fee is why iTunes did not use the mp3 format, but rather ACC. I looked into this a while back, and even submitted a feature request that Flash Player support Ogg. Nothing came of it, presumably because of lack of demand. I'd love to attempt to this; feeling adventurous? Is this my first list post? ( Hi Everyone ) At 01:03 PM 1/25/2007, you wrote: >Hello, > >I was wondering what the feasibility of porting an integer based audio >decoder like Ogg Vorbis Tremor to Actionscript 3 is. Are there APIs in >place that would allow you to load a vorbis file, decode it and output >the audio? Does AVM2 have the horse power to pull off something like that? > >Just curious. :-) > >Kevin N. -- Jeffry Houser, Software Developer, Writer, Songwriter, Recording Engineer AIM: Reboog711 | Phone: 1-203-379-0773 -- My Company: <http://www.dot-com-it.com> My Podcast: <http://www.theflexshow.com> My Blog: <http://www.jeffryhouser.com> Connecticut Macromedia User Group: <http://www.ctmug.com>

