Hi Sean,

Here's a good explanation:

http://www.tink.ws/blog/custom-events-in-as-30-dont-forget-to-override-t\
he-clone-method/
<http://www.tink.ws/blog/custom-events-in-as-30-dont-forget-to-override-\
the-clone-method/>

-TH
__________________________________

Tim Hoff
Cynergy Systems, Inc.
http://www.cynergysystems.com
Office <http://www.cynergysystems.comoffice/> : 866-CYNERGY


--- In [email protected], Sean Sell <[EMAIL PROTECTED]> wrote:
>
> In one of the Cairngorm examples I learned Cairngorm from each event
had defined an override for the clone method (of Flash.Event). Does
anyone understand haw and when you should do this? Does Cairngorm clone
the events behind the scenes somewhere that requires this be done?
>
> --Sean
>
>
>
>
>
________________________________________________________________________\
____________
> Be a PS3 game guru.
> Get your game face on with the latest PS3 news and previews at Yahoo!
Games.
> http://videogames.yahoo.com/platform?platform=120121
>


Reply via email to