Allready thought about that.
It wouldnt work, just because between invalidateDisplayList() and
updateDisplayList() those values would change.

22 Mar 2007 05:39:18 -0700, Roman Protsiuk <[EMAIL PROTECTED]>:

  You can store mouse coordinates in some private fields before calling
invalidateDisplayList() and then use them in updateDisplayList(...).

R.


On 3/22/07, Janis Radins <[EMAIL PROTECTED]> wrote:
>
>   Hello ppl!
>
> I have run into some problems in here.
> I'm making menu which is supposed to react on Mouse position. Actually
> I'm trying to recreate macintosh menu dock.
> When menu is in active state i subscribe to MouseEvent.MOUSE_MOVE and
> whenever it's called I fire invalidateDisplayList which leads to
> updateDisplayList on next time graphics are rendered.
> Guess that sounds pretty logical and stright forward.
>
> Now, the problem is that I have problem with synchronizing whole thing,
> because between time when invalidateDisplayList is issued and
> updateDisplayList mouse position has already changed.
> Hence my fist idea was to "somehow" pass current mouse position along
> with invalidateDisplayList call, though I dont see any possible way to solve
> it atm.
>
> Any ideas will be preciated.
>
> Jānis
>

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