Allready thought about that. It wouldnt work, just because between invalidateDisplayList() and updateDisplayList() those values would change.
22 Mar 2007 05:39:18 -0700, Roman Protsiuk <[EMAIL PROTECTED]>:
You can store mouse coordinates in some private fields before calling invalidateDisplayList() and then use them in updateDisplayList(...). R. On 3/22/07, Janis Radins <[EMAIL PROTECTED]> wrote: > > Hello ppl! > > I have run into some problems in here. > I'm making menu which is supposed to react on Mouse position. Actually > I'm trying to recreate macintosh menu dock. > When menu is in active state i subscribe to MouseEvent.MOUSE_MOVE and > whenever it's called I fire invalidateDisplayList which leads to > updateDisplayList on next time graphics are rendered. > Guess that sounds pretty logical and stright forward. > > Now, the problem is that I have problem with synchronizing whole thing, > because between time when invalidateDisplayList is issued and > updateDisplayList mouse position has already changed. > Hence my fist idea was to "somehow" pass current mouse position along > with invalidateDisplayList call, though I dont see any possible way to solve > it atm. > > Any ideas will be preciated. > > Jānis >

