Paul, if you're saying I need to re-read the thread, well I took your advice and I did, and yet nobody has really explained why adding frames programatically and adding instances of object to it would be useful. I guess I just don't see it when you can control instances of objects separately and use events to drive animation (even if the animation itself is hand-made) - what does adding blank frames and injecting content into those frames with code accomplish? Maybe it's just my lack of imagination, sorry, I just have never heard of this being a useful feature since I started developing in Flash 6 years ago. Perhaps you can explain?
Jason Merrill Bank of America GT&O Learning & Leadership Development eTools & Multimedia Team