Hmm, okay, so, to clarify.  

It's like Paul said.  It's not so much that I WANT to add frames, it's that I'm 
on an Intel Mac, 
and don't have access to the Flash 9 AS3 preview, and so, CANT add frames in 
Flash... at 
least not if I still want control over the MovieClips... even simple control 
like... stop(), or 
gotoAndPlay(), etc... don't work with AVM1MovieClips... which is all I can make 
until I can 
get my hands on Flash CS3... at the end of April.

Does it make more sense now?  

I want to create a set of character animations that represent said character's 
set of states, 
and can smoothly transition to/from one another, or loop over a set of frames 
if no 
transition is necessary.  

Does it make more sense now?

Okay, thanks for helping, for real,
//Matt



--- In [email protected], "Merrill, Jason" <[EMAIL PROTECTED]> wrote:
>
> You can use the Flash 9 AS3 preview to output AS3 compatible .swf
> animations.  - I guess I don't see what you need the extra frames for?
> Why do you want to add frames?  I guess my feedback was aimed and
> getting you to explain why you need to programatically add frames - I'm
> not following what you're trying to do I guess.  If they are animations
> you cannot easily do with actionscript, then that means you're
> hand-tweening them in Flash or some other tool, and thus would have the
> ability to add frames anyway.  
> 
> Jason Merrill 
> Bank of America  
> GT&O Learning & Leadership Development 
> eTools & Multimedia Team 
> 
> 
>  
> 
> 
> ________________________________
> 
>       From: [email protected]
> [mailto:[EMAIL PROTECTED] On Behalf Of mtthwnthnyhys
>       Sent: Thursday, March 29, 2007 8:11 AM
>       To: [email protected]
>       Subject: [flexcoders] Re: Programmatically create MovieClip
> frames?
>       
>       
> 
>       Jason,
>       
>       Um, thank you for the feedback? What do you mean 'some other
> way?' For that matter, 
>       what do you mean, 'why would I want to?' 
>       
>       I'd like to use animations in my application that I don't think
> would be easy to accomplish 
>       through scripted tweens. I could create the animations in Flash
> 8, but then I can't control 
>       them with AS3. I'd maybe have export each frame from Flash 8.
> Import them into Sprites 
>       in my Flex app, and then "play" them by iterating through the
> visible property of each one 
>       in a list... some kind of custom SuccessiveSpritePlayer class...
> seems like a lot of work-
>       around, just to make what amounts to a MovieClip that I can add
> "frames" to.
>       
>       Does anyone have ideas, a trick, anything?
>       
>       //Matt
>       
>       --- In [email protected]
> <mailto:flexcoders%40yahoogroups.com> , "Merrill, Jason"
> <jason.merrill@> wrote:
>       >
>       > Why would you want to? It seems whatever you're trying to do
> could be
>       > accomplished in some other way.
>       > 
>       > 
>       > Jason Merrill 
>       > Bank of America 
>       > GT&O Learning & Leadership Development 
>       > eTools & Multimedia Team 
>       > 
>       > 
>       > 
>       > 
>       > 
>       > ________________________________
>       > 
>       > From: [email protected]
> <mailto:flexcoders%40yahoogroups.com> 
>       > [mailto:[email protected]
> <mailto:flexcoders%40yahoogroups.com> ] On Behalf Of mtthwnthnyhys
>       > Sent: Wednesday, March 28, 2007 3:11 PM
>       > To: [email protected]
> <mailto:flexcoders%40yahoogroups.com> 
>       > Subject: [flexcoders] Programmatically create MovieClip
> frames?
>       > 
>       > 
>       > 
>       > Hey all,
>       > 
>       > I have a bit of an odd question. I'm working on a project in
>       > which I'd like to include some 
>       > somewhat intricate Flash animations... unfortunately... (sort
>       > of)... I'm working on one of 
>       > those new MacBook Pros, with the Intel chip. No Flash 9 AS3
>       > preview for me.
>       > 
>       > I'd like to keep moving on the project, but as you probably
>       > know, Adobe is not shipping 
>       > (and therefor not making available for download?) the new
> Flash
>       > CS3 until the end of April.
>       > 
>       > So I'm wondering, is it possible to add frames to a
>       > programmatically created AS3 
>       > MovieClip, and then populate those frames dynamically? Will
>       > nextFrame() called on the 
>       > last frame of a MovieClip still move the playhead?.. or return
>       > some kind of error?.. or just 
>       > not do anything?
>       > 
>       > I'll be experimenting with all this stuff over the next couple
>       > of days, trying to come up with 
>       > a solution, but if anyone knows anything I'd appreciate the
>       > feedback.
>       > 
>       > Also, if you happen to know that there's no way to do what I'm
>       > asking... and you happen to 
>       > have the Flash 9 AS3 preview... would you mind making a few
>       > empty AS3 MovieClip SWFs? 
>       > To be safe, I think one each at 7, 14, 21, and 28 frames would
>       > be great. That's not too 
>       > much trouble is it?
>       > 
>       > Okay, infinite thank yous in advance.
>       > 
>       > //Matthew Anthony Hayes
>       >
>


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