If Flash animation is player 8 or earlier, you need to set up localconnections to talk to it.
If you are using Flash for player 9, you can access properties of the SWF. ________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of kelpmike Sent: Friday, April 06, 2007 10:02 AM To: [email protected] Subject: [flexcoders] Loading and Controlling a Flash Animation within a Flex Application I am working on an educational game that essentially asks questions and plays animations depending on the user's answer. When the user selects the correct answer they should be shown a random animation for their character, that has optional closed captioning and the ability to be repeated if the user's clicks a button in my application. I am able to load the SWF animations fine within Image/SWFLoader components as expected, but I'm having trouble stopping the animation from looping, knowing when it has ended so i can show the repeat button, or turning closed captioning on/off. The closed captioning is inside the SWF files with an instance name of "closedCaptions" with the hope that I could simply do something like: swfloaderId.content.root.closedCaptions._visible = false; from flex to hide them as necessary. This also gives them the necessary control for timing the text, etc. Could someone enlighten me a little better on how to perform this interaction? Does anyone have an example of this kind of interaction? It seems like it should be pretty simple, but maybe I am missing something. Thanks in advance for any help, Mike.

