Dive into the Framework source. IMO that's the best thing to study. Figure out how Adobe made all the components in the Framework. Pick something that you don't like about one of the framework components and try to change it. Subclass the framework class you want to alter and hack away.
If you want some fun things to figure out try understanding how the scrolling classes work (ListBase, DataGrid, etc), that should occupy you for a while :) An approach I took was listen for what kinds of components people are asking for on flexcoders or on their blogs and try to make them. That's how nearly all my components in flexlib started. Doug On 8/30/07, Peter Connolly <[EMAIL PROTECTED]> wrote: > > There's the Flex 2 Developer's Guide > <http://www.adobe.com/support/documentation/en/flex/>. That's pretty > comprehensive and I find a lot of answers in there. > > On 8/30/07, Kyle Neath <[EMAIL PROTECTED]> wrote: > > > > I feel like I'm coming to a point now where I get the basics of Flex. > > I've got the whole component architecture down, I know the basics of > > Actionscript. I can create my own components by extending UIComponent > > and implementing the proper interfaces. > > > > But I still feel like there's so much I have to learn: and I'm not > > sure where to look anymore. I've tried looking for books: but I > > honestly haven't found one that isn't either a complete beginners > > book, or isn't written for Flex 1/1.5. I've tried looking for online > > communities around Flex, but haven't found anything really at all. > > > > Any advice on where to look next? Or should I just start tackling > > projects and learn as I go? > > > > -Kyle > > > > >

