Oops, sorry, this one makes slightly more sense (first thing in the morning, not even finished my first cuppa...)
private var _ldr:Loader private function myTest():void{ //get ByteArray from Image Component content var testBM:Bitmap = testImg.content as Bitmap; var myByte:ByteArray = new JPEGEncoder().encode(testBM.bitmapData); _ldr = new Loader(); _ldr.contentLoaderInfo.addEventListener(Event.COMPLETE,bitmapLoaded); _ldr.loadBytes(myByte); } private function bitmapLoaded(event:Event) { _ldr.removeEventListener(Event.COMPLETE,bitmapLoaded) //reset source myImage.source = _ldr.content; } . <http://geo.yahoo.com/serv?s=97359714/grpId=12286167/grpspId=1705007207/ msgId=92581/stime=1193998266/nc1=4507179/nc2=3848642/nc3=5008826> ______________________________________________________________________ This communication is from Primal Pictures Ltd., a company registered in England and Wales with registration No. 02622298 and registered office: 4th Floor, Tennyson House, 159-165 Great Portland Street, London, W1W 5PA, UK. VAT registration No. 648874577. This e-mail is confidential and may be privileged. It may be read, copied and used only by the intended recipient. If you have received it in error, please contact the sender immediately by return e-mail or by telephoning +44(0)20 7637 1010. Please then delete the e-mail and do not disclose its contents to any person. This email has been scanned for Primal Pictures by the MessageLabs Email Security System. ______________________________________________________________________