Please file a bug at bugs.adobe.com/jira  so we can see if we can
squeeze loadBytes onto SWFLoader before 3.0 closes down.

 

________________________________

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Kevin
Sent: Friday, November 02, 2007 3:10 PM
To: [email protected]
Subject: Re: [flexcoders] Convert ByteArray to Bitmap

 

Thanks for all your help on this.  To answer your question Alex, no we
are not using JPEGEncoder in our app, that was just to do a test that
could easily get us the ByteArray data that we know is a valid image.

 

I will try the listener approach. I guess I thought that wouldn't be
needed since the data is already loaded.

 

Regardless, to get it working in the meantime we sent everything thing
back from the server as base64 encoded.  We then used a Base64Image
class (which extends Image) to display the image.  

http://flexlib.googlecode.com/svn/trunk/src/flexlib/controls/Base64Image
.as
<http://flexlib.googlecode.com/svn/trunk/src/flexlib/controls/Base64Imag
e.as> 

(You will see it uses the same approach as yours to load the ByteArray)

 

It works very well and makes me think that it could be a model for
extending the Image component to receive a ByteArray as a source.  It
really should be that easy!

 

Thanks for your thoughts.

 

- Kevin

 

 

On Nov 2, 2007, at 12:22 PM, Jim Hayes wrote:





 

Yes, that would be nice!

For what I've been doing a synchronous
"convertToBitmapData(bytes:ByteArray):BitmapData"  would be really nice
as well.

If only because using a "loader" seems a bit "wrong" when you've already
loaded (or otherwise have) a byteArray.

I have to admit that I've not actually checked the source code to see if
I could find/copy that kind of function, however, since I do now have
everything working with loader.

Thanks Alex!

Jim.

 

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Alex Harui
Sent: 02 November 2007 16:05
To: [email protected]
Subject: RE: [flexcoders] Convert ByteArray to Bitmap

 

Yeah, things are "working", but really there should be a loadBytes() API
on mx:Image/SWFLoader to save you a step.

 

________________________________

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Jim Hayes
Sent: Friday, November 02, 2007 3:16 AM
To: [email protected]
Subject: RE: [flexcoders] Convert ByteArray to Bitmap

 

Oops, sorry, this one makes slightly more sense (first thing in the
morning, not even finished my first cuppa...)


private var _ldr:Loader

private function myTest():void{
//get ByteArray from Image Component content
var testBM:Bitmap = testImg.content as Bitmap;
var myByte:ByteArray = new JPEGEncoder().encode(testBM.bitmapData); 
_ldr = new Loader();
_ldr.contentLoaderInfo.addEventListener(Event.COMPLETE,bitmapLoaded);
_ldr.loadBytes(myByte);
}

private function bitmapLoaded(event:Event)
{
_ldr.removeEventListener(Event.COMPLETE,bitmapLoaded)
//reset source
myImage.source = _ldr.content;
}





.

 
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