So what are support options for this situation? Looking at the Adobe site it
appears that the only option is the Enterprise support package. I am just
wondering if there is any other options than that.

On 11/6/07, Steve Mathews <[EMAIL PROTECTED]> wrote:
>
> Actually I don't have any mouse interaction going on currently. I do have
> a keyboard listener to handle navigating forward.
>
> As far as loading goes, I have a ComponentManager and a ComponentLoader
> class. The manager creates a ComponentLoader which uses a Loader to load the
> actual swf. Once it is finished loading the ComponentLoader sends the
> manager a reference to the Class from the swf. The manager then notifies a
> PresentationManager that the class has been loaded and is ready to be
> initialized.
>
> I had moved back to FlexBuilder2 so I haven't tried to take memory
> snapshots. I will do that soon though.
>
>
>  On 11/6/07, Alex Harui <[EMAIL PROTECTED]> wrote:
> >
> >  I would see if you can use the app with as little interaction as
> > possible.  If you've made your app "accessible" then you can use the
> > keyboard and skip using the mouse to execute the sequence in question
> > (loading some page several times then using forceGC()).
> >
> >
> >
> > If that succeeds in reproducing the problem, I would take memory
> > snapshots after loading the page and then another snapshot if you can get a
> > forceGC() to not crash the player and see what is going away and take a
> > closer look at those things.
> >
> >
> >
> > Also, how are you loading the SWFs?  Maybe you've lost your hard
> > reference to the SWF so they get collected when you don't want.
> >
> >
> >  ------------------------------
> >
> > *From:* [email protected] [mailto:[EMAIL PROTECTED] *On
> > Behalf Of *Steve Mathews
> > *Sent:* Tuesday, November 06, 2007 10:22 AM
> > *To:* [email protected]
> > *Subject:* Re: [flexcoders] Player crash on GC
> >
> >
> >
> > Thanks for the idea Alex. I just finished looking through my code and
> > can't find anything to indicate something should be available for GC before
> > all listeners are cleaned up.
> >
> >
> >
> > The really confusing thing is that all the pieces of this system worked
> > just fine before I started my "overhaul" of it. The changes I made were
> > mainly in navigation (page to page) and some minor tweaks here and there. I
> > just can't figure out how the changes I made could have gotten me to this
> > spot.
> >
> >
> >
> > Any other ideas, theories or shots in the dark that I could look at? I
> > am running out of ideas myself at this point.
> >
> >
> >
> > Thanks.
> >
> >
> >
> > On 11/5/07, *Alex Harui* < [EMAIL PROTECTED]> wrote:
> >
> > Some version of the player used to crash when display objects that had
> > rollover handlers under the mouse were removed and GC'd.  I do not know the
> > status of the fix.  The workaround was to place a "shield" between the mouse
> > and the display objects before removing them.
> >
> >
> >
> > In general, I would not remove objects such that they can get GC'd until
> > any listeners they might have were removed.  I would not suspect
> > getDefinition.
> >
> >
> >  ------------------------------
> >
> > *From:* [email protected] [mailto:[EMAIL PROTECTED] *On
> > Behalf Of *Steve Mathews
> > *Sent:* Monday, November 05, 2007 3:46 PM
> > *To:* [email protected]
> > *Subject:* [flexcoders] Player crash on GC
> >
> >
> >
> > I have run into a roadblock that I can't seem to figure out.
> >
> > I have an application that creates and displays a presentation (think
> > PowerPoint). During an overhaul of the code the player started
> > crashing. It seems to be related to garbage collection in some way as
> > I can display the exact same page a few times in a row then it will
> > crash say on the fourth time. Or using FB3 I can click the Force GC
> > button after a few pages and the player will crash also.
> >
> > One area of concern is that these pages contain "components" which are
> > just swf's with a class in them. I use getDefinition to instantiate
> > the class. Although this has worked quite well up till this point, I
> > worry that this is now part of the problem.
> >
> > Has anyone seen any issues with getDefinition or GC crashing the player?
> >
> > Thanks.
> >
> >
> >
> > 
> >
>
>

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