Ok so what is happening is when i load the image via actionscript it scales it twice as big as when i just do <mx:Image source="image1.jpg"/> //Displays the correct size automatically public class Test extends Sprite { internal var loader:Loader; public function Test(){ super(); loader= new Loader(); var url:URLRequest = new URLRequest("image1.jpg"); loader.load(url); this.addChild(url); //what i get is an image that is twice the height and width i want even though the dimensions are correct. I tried doign scaleX etc.. and nothing works loader.contentLoaderInfo.addEventListener(Event.COMPLETE,setupStage); }
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