OK - thank you.  I guess my core question is, if I want to draw directly
on the _level0 stage, the way to pass that UI object to a class which
draws on it is to do UIComponent(Application.application) ?  That seems
a little convoluted, but that's how it's done?  I could create a canvas
and pass that into the class, but I'm wondering about the root UI
object. In Flash, I can draw directly on the stage.  
 
 

Jason Merrill 
Bank of America 
L&LD GT&O 
eTools & Multimedia Research & Development 



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