OK - thank you. I guess my core question is, if I want to draw directly on the _level0 stage, the way to pass that UI object to a class which draws on it is to do UIComponent(Application.application) ? That seems a little convoluted, but that's how it's done? I could create a canvas and pass that into the class, but I'm wondering about the root UI object. In Flash, I can draw directly on the stage.
Jason Merrill Bank of America L&LD GT&O eTools & Multimedia Research & Development

