Hi Alex, many thanks for the tip.

looks like the one I'm seeing *is* a multicore problem, on casual testing at 
least. I also noticed a colleague with an earlier player did not see it.

So, can I set DisableMulticoreRenderer as a compiler option If I have to? (I'm 
happy to live with it for the moment, but I will suffer when the app gets 
tested properly :( )
Oh, and is there a similar option for the AIR player? (my app target is both 
browser plug-in and AIR)

Also, do you know offhand if there are there any bugs of this nature recorded? 
If not I'll create a report (but a link to info/instructions for the very hard 
of thinking like myself would be appreciated!)
It may take me a little time to make a test case, however, I'm afraid. As I 
said, it is intermittent and it may be hard to see it in a lightly loaded test 
case (It looks/feels like a subtle timing issue of merging the results of two 
threads to me, so other loads on the app may be very significant, I guess).

Anyway, thanks for the advice, much appreciated,

Jim.

-----Original Message----- 
Sent: Mon 10/12/2007 20:59
To: [email protected]
Subject: RE: [flexcoders] Flash Player 9.0.115 drawing bug
 
I just wanted to know if that made a difference.  To prove the file is
in the right place, add TraceOutputFileEnabled=1 and see if you get
trace output.  Sounds like you're not seeing a multicore problem.  And
you are sure if you go to an older player you won't have this problem?

 

________________________________

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Matthew Ganz
Sent: Monday, December 10, 2007 10:54 AM
To: [email protected]
Subject: Re: [flexcoders] Flash Player 9.0.115 drawing bug

 

hi alex. 

 

thanks for your response. i created the file in my homepath and
homedrive and the problem still persists. 

 

another question is that i'm building this application for several
hundred users. will they all have to add this to their mm.cfg file or
will simply changing the setting on my machine and then publishing the
final swf solve the problem? 

 

thanks. -- matt. 

        ----- Original Message ----- 

        From: Alex Harui <mailto:[EMAIL PROTECTED]>  

        To: [email protected]
<mailto:[email protected]>  

        Sent: Monday, December 10, 2007 12:34 PM

        Subject: RE: [flexcoders] Flash Player 9.0.115 drawing bug

         

        add to mm.cfg DisableMulticoreRenderer=1

         

        
________________________________


        From: [email protected]
<mailto:[email protected]>  [mailto:[EMAIL PROTECTED]
On Behalf Of Matthew Ganz
        Sent: Monday, December 10, 2007 8:15 AM
        To: [email protected]
<mailto:[email protected]> 
        Subject: [flexcoders] Flash Player 9.0.115 drawing bug

        Hi. 

         

        Just a general query to this group to see if anyone has noticed
a bug with the new Flash Player 9.0.115 and the drawing API. 

         

        My application uses a series of loaders to load thumbnail images
into a grid. The grid has an outline for each image and they are drawn
using the drawing API. With the new flash player version, the outlines,
or rather one outline out of the entire grid is being sized incorrectly.
I've attached some screenshots for reference. 

         

        Any tips or suggestions are greatly appreciated. 

         

        Thank you. -- Matt. 

 



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