Have you taken a look at the Actionscript 2D Physics Engines? There are a number available and most should be able to do what you require. There is a short review of each and link here :
http://henryjones.us/articles/actionscript-3-physics-engines <http://henryjones.us/articles/actionscript-3-physics-engines> Bill Lane --- In [email protected], "jrag0n" <[EMAIL PROTECTED]> wrote: > > All the examples of AS3 collision detection I've seen assume you know the names of the two > objects that will be touching. I want to write some code where new objects can be placed on > the stage and have a custom even that triggers when any of them touch any other object on > the stage. > > Is it possible to do dynamic collision detection for any number of objects? I could obviously > maintain an array of all objects and constantly poll for every object, but this seems really inefficient. > > Thanks, > Jon >

