First, trying arranging <mx:Image>s inside an <mx:Canvas> to overlap and set their 'alpha' to something like 0.5 to make them semitransparent. Then look at drag-drop examples. Gordon Smith Adobe Flex SDK Team
________________________________ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Noyes, Jeff Sent: Wednesday, January 30, 2008 9:45 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] Bitmap: Please, please help. I want to be able to drag and drop multiple images onto one object - and have the images layer one on top of the other (see one through the other). Can that be done? ________________________________ From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Kyle Neath Sent: Wednesday, January 30, 2008 11:53 AM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] got any good air styling references? The best method I've found is to just remove all native controls (by uncommenting a directive in the air xml file, and adding showChrome="false" to your WindowedApplication). From there, it's pretty trivial to mimic native functions. Here's the ones used for beta 3 (they changed it, so googling around gets confusing): this.nativeWindow.minimize(); // minimizes the window this.nativeWindow.close(); // closes the window this.nativeWindow.startResize(); // call this within a MouseDown event on your resizing handle this.nativeWindow.startMove(); // call this within a MouseDown event on your moving handle (title bar) All assuming this is the current window. - Kyle