Hi All,
Hoping someone can help me out here... I'm near the point of loosing my
mind. I'm trying to do a simple load of a library SWF in order to use
the classes within. Unfortunately it's not working. What I did was
create a new library project, stuffed in a couple of classes, extracted
the swf from the swc, and then created an ActionScript project in which
I load the SWF.
When I use the Loader object to load the SWF the complete event never
fires. I see progress events and I see the bytesLoaded matching the
bytesTotal but no complete event. When I use URLLoader the SWF loads up
no problem but I can't seem to access any of the classes in the library
SWF. Using getDefinitionByName throws an error. If instead of a library
project I create and load an ActionScript project SWF it all works as
expected. But only when I use a Loader to load the SWF. If I try to use
URLoader it doesn't work. Again, getDefinitionByName throws an error. I
could create the library as an ActionScript project but I'd really
prefer not to have to, feels a little dirty.
I was looking at the way the Flex framework works with RSLs and it
appears it does exactly what I'm trying to do. That is,
it loads a library swf making the classes available at runtime. I tried
duplicating the code in mx.preloaders.Preloader but to no avail. I
tested a Flex project with an RSL and after adding some debug code I
found the complete event in the Preloader (RSLNode) fires without any
issues. I don't understand what I'm doing wrong, or not doing, or what
the framework is doing that I'm not. Here's my code, about as simple as
it gets...
public function LibLoader()
{
var loader: Loader = new Loader();
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,
handleProgress);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,
handleLoadComplete);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,
handleLoadError);
loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR,
handleLoadError);
var loaderContext: LoaderContext = new LoaderContext();
loaderContext.applicationDomain = ApplicationDomain.currentDomain;
loader.load(new URLRequest("TestLib.swf"), loaderContext);
}
private function handleProgress(event: ProgressEvent):void
{
trace("progress");
}
private function handleLoadComplete(event: Event):void
{
trace("complete");
}
private function handleLoadError(event: ErrorEvent):void
{
trace("error");
}
Any insight?
Many thanks,
Paul