You must set position from Matrix. area:BitmapData = *new* BitmapData(200,200);
*var* myBitmap:Bitmap = *new* Bitmap(bitmappicturefrom); area.draw(myBitmap,*new* Matrix(1,0,0,1,x,y)); where x,y is position of image.
You must set position from Matrix. area:BitmapData = *new* BitmapData(200,200);
*var* myBitmap:Bitmap = *new* Bitmap(bitmappicturefrom); area.draw(myBitmap,*new* Matrix(1,0,0,1,x,y)); where x,y is position of image.