You can draw a TextField to a BitmapData object (using the draw() method) and then use graphics.beginBitmapFill and pass in that BitmapData (make sure to specify the right matrix for where to start the fill). But no, as far as I know there is not way to do it directly, I often use BitmapData as an intermediary to do stuff like that.
Doug On Fri, Apr 11, 2008 at 3:50 PM, Eric Cooper <[EMAIL PROTECTED]> wrote: > Is there any way to write/draw text directly to a Graphics object? For > that matter is there > anyway to draw text (single line of static text) into a Canvas? I suspect > that the answer is "no", > having searched and searched... but maybe there's some obscure utility > class that I've > overlooked. > Thanks in advance. > -Eric > > >

