Ok, so going off the steps on this page:
http://www.adobe.com/devnet/flex/quickstart/embedding_assets/

I figured out how to embed a Flash library asset using the following steps:
1. Embed symbol as a Class (same as the link above).
2. Create a new instance of the Class as a Sprite.
3. Create a UIComponent, and add my Sprite to that.
4. Add the UIComponent to my Canvas.

This seems more difficult that it should be. What am I missing?

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