I'm a very proficient ActionScript 2.0 programmer still learning to reach the same proficiency in ActionScript 3.0

So I wanted to ask anyone from Adobe or any other flexcoder experts out there:

What are the analogous properties of Event Audio Play back and Stream Audio Play back in FLEX 3.0 vs. Flash?

That is, in Flash, the "stream" method has been very good at ensuring the syncing of audio with visual animations, even if it has to skip frames, while the "event" mode simply plays.

I'm interested in capturing spectrum data in an "event" type mode (that's what it would be called in Flash) in FLEX 3.0

Then, I'm interested in playing back in a "stream" type mode (again referring to traditional Flash mp3 terms), that skips frames if it has to, to keep up with an accurate alignment of animation in a play-back mode.

Some may ask, why not just use computeSpectrum --- well I would be in the pre-processing, but in the playback, my requirements are necessary to play back in stream mode (once again a Flash term; so if I'm ignorant of the audio in ActionScript 3.0 forgive me).

So that in playback mode I'm not using computeSpectrum, but simply looking up in cell Index (or time Index) what the spectrum data would be that I had saved in pre-processing mode.

I'm creating a Logic Studio 8 Audio Unit and I want to ensure that I have a couterpart in FLEX 3.0 that can demonstrate some of what I'm trying to do.

-r

Reply via email to