I'm a very proficient ActionScript 2.0 programmer still learning to
reach the same proficiency in ActionScript 3.0
So I wanted to ask anyone from Adobe or any other flexcoder experts
out there:
What are the analogous properties of Event Audio Play back and Stream
Audio Play back in FLEX 3.0 vs. Flash?
That is, in Flash, the "stream" method has been very good at ensuring
the syncing of audio with visual animations, even if it has to skip
frames, while the "event" mode simply plays.
I'm interested in capturing spectrum data in an "event" type mode
(that's what it would be called in Flash) in FLEX 3.0
Then, I'm interested in playing back in a "stream" type mode (again
referring to traditional Flash mp3 terms), that skips frames if it has
to, to keep up with an accurate alignment of animation in a play-back
mode.
Some may ask, why not just use computeSpectrum --- well I would be in
the pre-processing, but in the playback, my requirements are necessary
to play back in stream mode (once again a Flash term; so if I'm
ignorant of the audio in ActionScript 3.0 forgive me).
So that in playback mode I'm not using computeSpectrum, but simply
looking up in cell Index (or time Index) what the spectrum data would
be that I had saved in pre-processing mode.
I'm creating a Logic Studio 8 Audio Unit and I want to ensure that I
have a couterpart in FLEX 3.0 that can demonstrate some of what I'm
trying to do.
-r