You can send any type of data as the body of a message. If you want to send an instance of a typed class, be sure to include [RemoteClass(alias="your.java.Class")] metadata in your ActionScript class so that the Player serializes it with type info and the server can deserialize it to your desired type.
Seth From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of netdeep Sent: Friday, May 09, 2008 7:21 AM To: [email protected] Subject: [flexcoders] Sending data to the Server I need to send data to the server. Up til now I've been using messaging. But as far as I can tell, I can only send strings this way. What other alternatives are there? For instance, I would like to be able to send an array or a custom data structure. I'm using Java for the backend. Ideally I would not want to launch a new RemoteObject for each send from Flex, but instead have a persistent listener to hear all requests (which is why I initially chose messaging and created a channel for the java message manager to listen to).

