Hi Rick,

I have integrated the fix, and its working like charm , Thank you very much.
Now I know whom to look for If i have any issue with Flex :-).   I have also
updated my url with the new code.

Now the only issue left is, when I drag and drop item to the plan, it get
slightly shifted not getting dropped when I dropped, Guess I need to adjust
my x/y point calculations.

http://gireeshkumar.ind.in/designDemo/floorDesign2.html

Thanks
Gireesh

On Mon, Jun 2, 2008 at 9:39 AM, Gireesh Kumar <[EMAIL PROTECTED]>
wrote:

> Hi Rick,
>
>    It worked, I need to make some adjustment to my application to get this
> integrated.
>
> Thanks you very much.
> Gireesh.
>
>
> On Mon, Jun 2, 2008 at 9:06 AM, Rick Winscot <[EMAIL PROTECTED]>
> wrote:
>
>>    Right… I don't have the time to fix your application for you – but I
>> do have time to give you a quickie example that will set you in the right
>> direction. This example works as-is if you replace the house_plans.png and
>> couch.png images. The 'take-aways' are listed below the example.
>>
>>
>>
>> <?xml version="1.0" encoding="utf-8"?>
>>
>> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"; layout="
>> absolute">
>>
>>
>>
>> <mx:Script>
>>
>>       <![CDATA[
>>
>>
>>
>>             *private* *function* doZoom():*void*
>>
>>             {
>>
>>                   myCanvas.scaleX = myCanvas.scaleY = ( myZoomer.value /
>> 100 );
>>
>>             }
>>
>>
>>
>>       ]]>
>>
>> </mx:Script>
>>
>>
>>
>>       <mx:VSlider x="414" y="151" minimum="10" maximum="100"
>> snapInterval="5" liveDragging="true" id="myZoomer" change="doZoom();"
>> value="100"/>
>>
>>
>>
>>       <mx:Canvas x="439" y="151" width="400" height="400" id="myHolder">
>>
>>             <mx:Canvas id="myCanvas" horizontalScrollPolicy="off"
>> verticalScrollPolicy="off">
>>
>>                   <mx:Image source="house_plans.png"/>
>>
>>                   <mx:Image x="62" y="26" source="couch.png"/>
>>
>>             </mx:Canvas>
>>
>>       </mx:Canvas>
>>
>>
>>
>> </mx:Application>
>>
>>
>>
>>
>>
>> Key Take-aways:
>>
>>
>>
>> #1 – a container in container approach helps eliminate scroll bar scaling
>> issues
>>
>> #2 – a container in container approach helps reduce the number of scalable
>> objects you have to keep track of to one (myCanvas – children should be
>> added here)
>>
>> #3 – position of all objects is maintained without having to after-manage
>> coordinates
>>
>>
>>
>> How you manage the size/ratio of objects after you get this all setup…
>> should probably be done just setting the unscaledWith and unscaledHeight
>> appropriately.
>>
>>
>>
>> Rick Winscot
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
>> Behalf Of *Gireesh Kumar
>> *Sent:* Sunday, June 01, 2008 2:04 PM
>>
>> *To:* flexcoders@yahoogroups.com
>> *Subject:* Re: [flexcoders] Flex drag n drop, zoom issue
>>
>>
>>
>>
>> Actually it is a canvas, and I am placing the objects on the canvas, I
>> tried setting the plan image as background of canvas also.
>>
>> And if I change only the canvas scaleX and scaleY the placed object is not
>> zooming properly.
>> If you look at the source you will see this.
>>
>>
>> Thanks
>> Gireesh
>>
>> On Sun, Jun 1, 2008 at 11:06 PM, Rick Winscot <[EMAIL PROTECTED]>
>> wrote:
>>
>> It crossed my mind that you might be doing something like this… can I
>> recommend an alternate solution? Use a canvas/container to host your plan _
>> *and*_ all of your placed objects – then just set the scaleX/scaleY of
>> that canvas/container. If you do it this way – you won't have to worry about
>> object placement or spacing.
>>
>>
>>
>> Rick Winscot
>>
>>
>>
>>
>>
>> *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
>> Behalf Of *Gireesh Kumar
>> *Sent:* Sunday, June 01, 2008 1:06 PM
>> *To:* flexcoders@yahoogroups.com
>> *Subject:* Re: [flexcoders] Flex drag n drop, zoom issue
>>
>>
>>
>> Hi,
>>
>> Here is the code I use to set the scaleX and Y values
>>
>>         private function doZoom(event:Event):void{
>>             if(currentPlanCanvas == null){
>>                 return;
>>             }
>>             doComponentZoom(currentPlanCanvas,
>> (HSlider(event.currentTarget).value));
>>         }
>>         private function
>> doComponentZoom(component:UIComponent,val:Number):void{
>>             component.scaleX = val;
>>             component.scaleY = val;
>>             if(component is Container){
>>                 var children:Array = Container(component).getChildren();
>>                 for(var i:int = 0; i < children.length; i++){
>>                     doComponentZoom(children[i], val);
>>                 }
>>             }
>>         }
>>
>>
>>
>>
>> Thanks
>> Gireesh
>>
>>
>>
>>
>>  On Sun, Jun 1, 2008 at 10:22 PM, Rick Winscot <[EMAIL PROTECTED]>
>> wrote:
>>
>> I took a quick look at your sample… and it looks like you are doing
>> something strange with your scaleX/scaleY – they aren't being set uniformly.
>> You'll only need a single change so I would think: scaleX = scaleY =
>> zoomer.value  -- no?
>>
>>
>>
>> Rick Winscot
>>
>>
>>
>>
>>
>> *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On
>> Behalf Of *gireeshgiri
>> *Sent:* Sunday, June 01, 2008 3:11 AM
>> *To:* flexcoders@yahoogroups.com
>> *Subject:* [flexcoders] Flex drag n drop, zoom issue
>>
>>
>>
>> Hi,
>>
>> I am having an issue with the application currently I am
>> developing, the issue after dropping object to the canvas and if i try
>> to zoom (in-out) the dropped objects seems to shifts its place. I have
>> placed a demo URL, you can drag and drop objects to the plan, and try
>> zooming the plan.
>>
>> Demo URL
>> http://gireeshkumar.ind.in/designDemo/floorDesign2.html
>>
>> Please help me.
>>
>> Thanks
>> Gireesh.
>>
>>
>>
>>
>> --
>> Gireesh Kumar G
>> http://gireeshkumar.ind.in/
>>
>>
>>
>>
>> --
>> Gireesh Kumar G
>> http://gireeshkumar.ind.in/
>>
>>   
>>
>
>
>
> --
> Gireesh Kumar G
> http://gireeshkumar.ind.in/
>



-- 
Gireesh Kumar G
http://gireeshkumar.ind.in/

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