I had the same sort of problem and found that I forgot to set the "bubbles" property of my custom event to true (It is false by default).
--- In [email protected], "superbokbok" <[EMAIL PROTECTED]> wrote: > > I'm building a simple app and trying to get the PropertyChangeEvent to > work properly as an alternative to using an explicit eventDispatch call. > I can't seem to get the updated variable to be recognized by the main > apps component. > > In my AS3 class I have set the class to [Bindable] so that all the > properties can be bound to the appropriate controls in the main.mxml > file. I've used this import to bring in the PropertyChangeEvent: > import mx.events.PropertyChangeEvent; > A timer fires from the main.mxml file and calls the setLastChecked > function passing in a new Date object(new Date()) to trigger the update > of the variable like this: > > private function setLastChecked(value:Date):void > { > var oldValue:Object = _lastChecked; > _lastChecked = value; > > notifyPropertyChange("lastChecked", oldValue, value); > } > > > private function > notifyPropertyChange(name:String,oldValue:Object,value:Object):void > { > if (value !== oldValue) > { > > dispatchEvent(PropertyChangeEvent.createUpdateEvent(this, name, > oldValue, value)); > } > } > > The variable "lastChecked" is bound to a textfield in the main.mxml file > like so: > > <mx:Text > text="{formatDate(subscriptionsList.selectedItem.lastChecked)}"/> > which formats the data as a string to display the date. > > The problem is that the variable is never updated on screen. I've been > able to confirm that the event from the timer fires, triggers the > notifyPropertyChange event but that event is never received from the > Text component or received within the main.mxml app. > Is there something I'm missing throughout this process or need to add to > get the event recognized in the main app??!! >

