> How many Flex developers here are using a Mac for development? I, too, was a diehard MS guy (not a fanboy, just used many of their products) up until I got a MBP in June 2006 (first generation with Intel chips). I used Parallels because many of my tools were Windows licenses -- actually, it was just my Adobe tools, Flex 2 and CS2, and I used them at home on a desktop machine.
But now, I basically do all of my dev work on my laptop and, with Flex 3 and CS3, moved all of my licenses to the Mac (which for Flex is included, but for CS required some *very* painful steps). I couldn't be happier. Of course, I still play games on my desktop PC... I messed with Bootcamp originally but haven't touched it in its final form (Leopard), where I'm sure it works better. I'd go with the MBP for any kind of dev machine: the faster hard drive and additional memory are the two resources that will most benefit your build times. I sometimes wish Flex Builder was more Mac-like on the Mac, but I guess it's useful that it's virtually identical to working under Windows (both the good and bad). Troy.

