> How many Flex developers here are using a Mac for development?

I, too, was a diehard MS guy (not a fanboy, just used many of their
products) up until I got a MBP in June 2006 (first generation with
Intel chips). I used Parallels because many of my tools were Windows
licenses -- actually, it was just my Adobe tools, Flex 2 and CS2, and
I used them at home on a desktop machine.

But now, I basically do all of my dev work on my laptop and, with Flex
3 and CS3, moved all of my licenses to the Mac (which for Flex is
included, but for CS required some *very* painful steps). I couldn't
be happier.

Of course, I still play games on my desktop PC... I messed with
Bootcamp originally but haven't touched it in its final form
(Leopard), where I'm sure it works better.

I'd go with the MBP for any kind of dev machine: the faster hard drive
and additional memory are the two resources that will most benefit
your build times. I sometimes wish Flex Builder was more Mac-like on
the Mac, but I guess it's useful that it's virtually identical to
working under Windows (both the good and bad).

Troy.

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