Is there something 'special' I need to set in order to get Flash 10 to load large bitmaps. I have a simple application, that loads a png. Looks like:
imgTest.source = "largeimage.png" Compiled with Flex 3, Run on Flash Player 10.0.1.218. I have an image larger than 2880x2880 (4050x3017 exactly) and the image never loads in a similar fashion to Flash 9 and bitmaps larger than 2880. I swap out images to something smaller than 2880 and the image loads fine. Is there a parameter or compiler setting I need to find in order to support large bitmaps? Does it work with png files? Rich

