Is there something 'special' I need to set in order to get Flash 10 to
load large bitmaps. I have a simple application, that loads a png.
Looks like:


imgTest.source = "largeimage.png"

Compiled with Flex 3, Run on Flash Player 10.0.1.218. I have an image
larger than 2880x2880 (4050x3017 exactly) and the image never loads in
a similar fashion to Flash 9 and bitmaps larger than 2880. I swap out
images to something smaller than 2880 and the image loads fine. Is
there a parameter or compiler setting I need to find in order to
support large bitmaps? Does it work with png files?



Rich

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