Hi cairngorm coders,

is there a way to help me out?

cu masu



On Sat, Jul 12, 2008 at 11:51 PM, Sebastian Mohr <[EMAIL PROTECTED]>
wrote:

> Hi Alex,
>
> when I call the CairngormEvent
> the first time just like this:
>
>    new LoadTestEvent().dispatch();
>
> the moduleReadyHandler - method
> will not be called. But when I call the
> LoadTestEvent a second time, once
> again, just like this:
>
>    new LoadTestEvent().dispatch()
>
> the moduleReadyHandler - method
> will be successfully called.
>
> I believe that the two EventListeners:
>
>    ModuleEvent.READY and
>    ModuleEvent.ERROR
>
> are not registered correctly in the first place.
> But I don't understand why!? Maybe there is
> an issue related to the FrontController?
>
> Thank you,
> masu
>
>
>
> On 7/12/08, Alex Harui <[EMAIL PROTECTED]> wrote:
>>
>>  I'm not sure I see the event logic you're talking about.
>>
>>
>> ------------------------------
>>
>> *From:* [email protected] [mailto:[EMAIL PROTECTED] *On
>> Behalf Of *Sebastian Mohr
>> *Sent:* Saturday, July 12, 2008 9:22 AM
>> *To:* [email protected]
>> *Subject:* Re: [flexcoders] Module hell... Flex 3
>>
>>
>>
>> Hi there,
>>
>> I have the same problem as *dbronk *mentioned
>> (see below) in conjunction with Cairngorm 2.2.1.
>>
>> I always have to dispatch the LoadTestEvent
>> twice to make the LoadTestCommand calling
>> the moduleReadyHandler-method. here is the
>> code:
>>
>> package com.test
>> {
>>    import com.adobe.cairngorm.commands.ICommand;
>>    import com.adobe.cairngorm.control.CairngormEvent;
>>
>>    import flash.system.ApplicationDomain;
>>
>>    import mx.events.ModuleEvent;
>>    import mx.modules.IModuleInfo;
>>    import mx.modules.ModuleManager;
>>
>>    public class LoadTestCommand implements ICommand
>>    {
>>       private var moduleInfo:IModuleInfo;
>>
>>       public function LoadTestCommand()
>>       {
>>          moduleInfo = ModuleManager.getModule('TestModule.swf');
>>          moduleInfo.addEventListener(ModuleEvent.READY,
>> moduleReadyHandler);
>>          moduleInfo.addEventListener(ModuleEvent.ERROR,
>> moduleErrorHandler);
>>       }
>>
>>       public function execute(event:CairngormEvent):void
>>       {
>>          moduleInfo.load(ApplicationDomain.currentDomain);
>>       }
>>
>>       public function moduleReadyHandler(e:ModuleEvent) : void
>>       {
>>          trace('SUCCESS');
>>       }
>>
>>       public function moduleErrorHandler(e:ModuleEvent) : void
>>       {
>>          trace('ERROR');
>>       }
>>    }
>> }
>>
>> Is there a solution to dispatch the event only once
>> to make the Command loading the module?
>>
>> Thank you,
>> masu
>>
>>
>> On 1/28/08, *dbronk* <[EMAIL PROTECTED]> wrote:
>>
>> I'm trying to get something very basic to work with modules. I have
>> my app and two swf modules (Form1.swf and Form2.swf). Each test
>> module simply has a couple TextInput fields. I have also extended
>> Module so I can follow what is going on and I will be adding custom
>> code later. MyModule extends Module has:
>>
>> public function MyModule() {
>> super();
>> trace("Module constructor");
>> addEventListener(FlexEvent.INITIALIZE, onInitialize);
>> }
>>
>> protected function onInitialize(event:Event) : void {
>> trace("Module.onInit: " + this.toString());
>> dispatchEvent(new BaseEvent("moduleLoaded", this, true, true));
>> }
>>
>> Very basic. I want to be notified when the Module is initialized.
>>
>> When I have the following code inline to a button click which will
>> load the module it works fine
>>
>> var moduleLoader : ModuleLoader = new ModuleLoader();
>> moduleLoader.id = moduleName;
>> moduleLoader.url = moduleName;
>> moduleLoader.loadModule();
>> moduleLoader.addEventListener("moduleLoaded", onModuleLoaded);
>> moduleStackChild = moduleLoader;
>> moduleStack.addChild(moduleStackChild);
>> moduleMap.put(moduleName, moduleStackChild);
>>
>> My onModuleLoaded function gets called.
>>
>> Now for the issue. If I take this code and place it into a common
>> object it no longer works THE FIRST TIME. I have two buttons, one to
>> load Form1.swf and the other to load Form2.swf. When this code to
>> load the module is in a separate class, it doesn't matter if I click
>> button 1 or 2 first. It simply will not work on the first click.
>> Second click and beyond work fine. Also, in debug mode, works great
>> every time. What happens is that the last thing that runs is the
>> loadModule() command. The constructor on MyModule never executes on
>> the first execution. Future executions work fine.
>>
>> I'm hoping I explained this good enough as it is very strange. But I
>> definitely want to have this function in my util classes and not have
>> to duplicate the code all over the place.
>>
>> Suggestions?
>>
>> Thanks,
>> Dale
>>
>>
>> 
>>
>
>

Reply via email to