I must to say that I loved the first codename "Royale" in beta early days,
and when Flex becomes 1.0 and get final name "Macromedia Flex"...I didn't
like it, but nowadays I think that Flex is more convenient than Royale...
Now it's the turn for Apollo, isn't  it? ;)


2007/6/2, Matt Chotin <[EMAIL PROTECTED]>:

   I don't remember the history of the Flex name, but I think we were
generally looking for something that might not go too far away from Flash.
And we were able to come up with a rune we liked :-)  AS3 features are
really about what was coming in the ES4 specification.  We simply gave
feedback.  Lots of us have Java experience and talked about things we wanted
from there (or wanted to do differently than Java).  We looked at C# and
features that it had that we liked.  But really in many respects for the
Flex team we made minor suggestions on AS3 as much of it was coming from the
larger ECMA working group.

Matt

 ------------------------------
*From:* [email protected] [mailto:flexcompone
[EMAIL PROTECTED] *On Behalf Of *dorkie dork from dorktown
*Sent:* Friday, June 01, 2007 4:31 PM
*To:* [email protected]
*Subject:* Re: [flexcomponents]What background are the Adobe Engineers?

 how did the name Flex come about? how did you guys decide what features
to put in AS3?

On 6/1/07, Gordon Smith <[EMAIL PROTECTED] > wrote:
>
>    > how did you guys decide to use mxml (xml)?
>
>
> Here's my perspective...
>
> About five years ago there was a general feeling that Flash was great
> for designers but not for developers. Another problem with Flash was that
> the author-time FLA files that it saves are binary rather than text, which
> means they don't work wel with other tools, can't be diffed in source code
> control, can't have changes from multiple developers merged in, etc.
>
> So a small team, which I was on, starting building a very simple
> authoring tool (which never shipped) which was kind of like Flash without
> the Timeline and which saved its author-time files in XML format. But we
> didn't consider this file format to be a language you'd write in.
>
> This early work was dropped when we realized that what we should really
> be building was a declarative HTML-like language for producing SWFs. MXML
> was the result.
>
> > how did you decide to use actionscript
>
> That was a no-brainer because it was the language that the Flash Player
> knew how to execute.
>
> - Gordon
>
>  ------------------------------
> *From:* [email protected] [mailto:flexcompone
> [EMAIL PROTECTED] *On Behalf Of *dorkie dork from dorktown
> *Sent:* Friday, June 01, 2007 3:01 PM
> *To:* [email protected]
> *Subject:* Re: [flexcomponents]What background are the Adobe Engineers?
>
>   i would love to have sat in on the discussions when Flex was first
> conceived. how did you guys decide to use mxml (xml)? how did you decide to
> use actionscript or at what point did you say we need to rewrite this and
> then decided what features to add in?
>
> On 6/1/07, Gordon Smith <[EMAIL PROTECTED]> wrote:
> >
> >   I think the team has quite a mix of language backgrounds. My
> > previous experience was mostly in C++ with ancient knowledge of Fortran,
> > Forth, Pascal, and C.
> >
> > - Gordon
> >
> >  ------------------------------
> > *From:* [email protected] [mailto:[EMAIL PROTECTED]
> > *On Behalf Of *dorkie dork from dorktown
> > *Sent:* Friday, June 01, 2007 11:25 AM
> > *To:* [email protected]
> > *Subject:* [flexcomponents]What background are the Adobe Engineers?
> >
> >  What are the background languages of the Adobe Flex programmers? I
> > read this article on Oliver Merks blog about how Java is similar to AS3 and
> > the team I work with is all Java developers.
> >
> > http://blog.olivermerk.ca/index.cfm/2007/6/1/Flex-for-Java-Developers
> >
> >
>



--
::| Carlos Rovira
::| http://www.carlosrovira.com
::| http://www.madeinflex.com

Reply via email to