I'm working on a Video Player Component that caches frames so I can do
frame stepping. It works great so no problems there. Where I do see
problems is I have a larger component that it's going to be integrated
into. This larger component has a piece that captures thumbnails of
videos in a list of videos. It does this by loading the video and
rendering the first frame from a specific starting point. When I have
this thumbnailing component and the VideoPlayer both on the stage the
captured frames on the Video Player are only 10 x 10 no matter what I
have the video size set to. I can get it to display the video as it
plays at the correct size, but the bitmapData.draw function will not
capture the frames correctly. Everything works fine if there are no
other video components on the stage. Any ideas? I'd post some code,
but it's fairly extensive and uncommented for the most part.