On 9-Feb-09, at 12:09 PM, Jeffry Houser wrote:

>
>  Can you elaborate on what "Advanced Component Creation" means?
>
>  What are you looking to learn?


Well I am looking at things like structure (possible design patterns),  
the best way to keep them loosely coupled. A more complicated example  
that goes beyond just defining a MXML, or AS component. A component  
that has some intermediate to advanced functionality. Maybe also  
things like building these more advanced components, but keeping  
things like item renderers in mind.

d


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