On 9-Feb-09, at 12:09 PM, Jeffry Houser wrote: > > Can you elaborate on what "Advanced Component Creation" means? > > What are you looking to learn?
Well I am looking at things like structure (possible design patterns), the best way to keep them loosely coupled. A more complicated example that goes beyond just defining a MXML, or AS component. A component that has some intermediate to advanced functionality. Maybe also things like building these more advanced components, but keeping things like item renderers in mind. d
