On 1 Dec 2011, at 22:47, Vivian Meazza wrote:

> I think it's all in Gitorious now - so you should be able to see for
> yourself.

Getting a couple of compile errors from my Radeon 3870:

glLinkProgram "" FAILED
Program "" infolog:
ERROR: No definition of fog_Func in vertex shader
ERROR: No definition of fog_Func in fragment shader

Scaling image '/Users/jmt/Library/Application 
Support/flightgear.org/TerraSync/Objects/e000n50/e004n52/pharos.rgb' from 
(24,312) to (32,256)
FRAGMENT glCompileShader "" FAILED
FRAGMENT Shader "" infolog:
ERROR: 0:59: Call to undeclared function 'texture2DLod'
ERROR: 0:109: Call to undeclared function 'texture2DLod'
ERROR: 0:110: Call to undeclared function 'texture2DLod'

glLinkProgram "" FAILED
Program "" infolog:
ERROR: One or more attached shaders not successfully compiled


Any hints on narrowing down the errant shader? I really we could report the 
shader file name :)

This is at EHAM with the UFO, if it matters.

James


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