On Sat, Jun 30, 2012 at 12:49 AM, Stuart Buchanan wrote: > Hopefully I'll be able to do a similar fix for the random buildings > before the release.
This is now done as a first pass, with the proviso that the atmospheric scattering disables the emissive and reflective building characteristics at present. There should no-longer be any annoying scenery artefacts popping up out of the general haze. -Stuart ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

