Alex Perry wrote: > > > Sounds reasonable. It would be nice if this could be handled > > transparently on the plib side, but I don't think anyone is working > > real hard on the audio portions of plib these days ... :-( > > Yeah; but one of the reasons nobody is working on it is they're forever > thinking of replacing the whole thing with one of the other audio libs.
I might set up people by saying this, but in my opinion in can't hurt to talk about it. I have been watching the SDL libraries for a while now and am under the impression they have the low level I/O stuff in better place than plib does. What i really would like to see is to replace everything from plib and glut (except for ssg and sg) with the equivalent of SDL. SDL has evolved like DirectX has done for the windows version and it has good multi platform threading support. At this moment i have no idea how much work it would take to transfer things over to SDL bu i am under the impression it wouldn't even take that long ... BTW. I would most definitely give my vote if the plib people try to incorporate the ssg and sg stuff into SDL (hint hint ;-) ) Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel