[EMAIL PROTECTED] wrote:
> 
> > I'm sorry, but you misunderstood the extremly big advantage of being
> > multiplatform. Every compiler allows you to get away with some stuff and
> > breaks with some other stuff. Using mutliple different compilers gives
> > you code that doesn't brake anywhere.
> >
> > By using MSVC I found lots of bugs. Some of them were highly likely to
> > brake the code for other compilers after a short while. This is
> > especially the case for uninitalized variables. FGFS has lot's of place
> > where you've got code like
> >
> >  float foo[4];
> >
> > and later code that uses foo w/o initalizing it first. This runs fine on
> 
> That's a good p oint, as much as I hate to admit it. That brings up a point,
> Christian, could you try compiling the latest JSBSim and let me know what you
> find?

OK, compiling was very smooth. Only 2 files had problems (non of those
were JSBsim).

But I can't run FGFS now. It stops and tells me that it couldn't read
the timezone file. That's perhaps a line ending poblem again. :( So I'm
still investigating.

CU,
Christian
--
The idea is to die young as late as possible.        -- Ashley Montague

Whoever that is/was; (c) by Douglas Adams would have been better...

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to