[EMAIL PROTECTED] wrote: > > > I'm sorry, but you misunderstood the extremly big advantage of being > > multiplatform. Every compiler allows you to get away with some stuff and > > breaks with some other stuff. Using mutliple different compilers gives > > you code that doesn't brake anywhere. > > > > By using MSVC I found lots of bugs. Some of them were highly likely to > > brake the code for other compilers after a short while. This is > > especially the case for uninitalized variables. FGFS has lot's of place > > where you've got code like > > > > float foo[4]; > > > > and later code that uses foo w/o initalizing it first. This runs fine on > > That's a good p oint, as much as I hate to admit it. That brings up a point, > Christian, could you try compiling the latest JSBSim and let me know what you > find?
OK, compiling was very smooth. Only 2 files had problems (non of those were JSBsim). But I can't run FGFS now. It stops and tells me that it couldn't read the timezone file. That's perhaps a line ending poblem again. :( So I'm still investigating. CU, Christian -- The idea is to die young as late as possible. -- Ashley Montague Whoever that is/was; (c) by Douglas Adams would have been better... _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
