sorry guys not VTP but VPF level0 and level1 CDs

----- Original Message -----
From: "Roman Grigoriev" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, December 18, 2001 11:49 AM
Subject: Re: [Flightgear-devel] Static 3D Models


> Hi guys!
> I have very nice set of models in FLT format
> a lot of buildings, power transmission towers,bridges,trees,hangars ... 65
> megs with textures
> so Dave working on trees and why don't to use E00 format or VTP to read
> power transmission lines and use my flt models (towers) to make power
lines
> visible so I can share my models
> If you worry about GPL you should convert these models to AC or another
> format and use it.
> if you nedda this i can download to someone.
> Guys I need VTP CDs on Russia and I don't have opportunity to download
such
> enormous CDs. Could someone please record CDs and mailed me into Russia.
> Thanx
> Bye
>
> ----- Original Message -----
> From: "Martin Olveyra" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, December 18, 2001 3:45 AM
> Subject: Re: [Flightgear-devel] Static 3D Models
>
>
> On 2001.12.17 21:27 Jeff wrote:
> > I have made a few 3d models for fg and two of them are downloadable from
> > my
> > home page, if anyone wants to try them out. Have not had the time to
> > figure
> > out how to place them in fg as scenery but was able to use them as an
> > aircraft model (funny to see a building flying around). So they will
load
> >
> > into fg but not sure if they will sit flat on the ground etc.
> >
> >
> Your models are very nice. As you say to me in a past message, I will sent
> to you my models, so to find them in the same place. The problems is that
I
> have done it with 3Dstudio, and plib seems to  missunderstand the texture
> information inside it.
> What modeling utility are you using? Can you convert apropiatelly 3ds
> models to ac models and generate the texture files? I have an antenna
> model, with many triangles, very detailed indeed, although Flightsim
> doesn't seem to reduce its performance. This antenna also has a white
> emmiter on its top, simulating the top light. In the 3dstudio renderer
> appears good, but in flightgear scenery there is not light emitter at all.
> I wonder if plib supports that. Anyway, I will sent to you this model, and
> see if can do something.
>
> Martin.
>
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