David Megginson writes: > >Curtis L. Olson writes: > > > Right now when flight gear detects a crash it simply >freezes the sim. > > The idea is that if we have motion hardware connected up, we don't > > want to overdrive the hardware beyond it's capabilities. >But, a nice > > crash scene could be an interesting option. > >Right. One of us needs to get around to writing a pop-up dialog box >when that happens, to let the user know what's going on.
#include <GUI/gui.h> if( crashed ) mkDialog("Ooops Crashed\nto restart sim\nSelect FileMenu::Reset") _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel