On Saturday 05 January 2002 01:17 pm, you wrote: > I agree! The geometry (contact points) is maybe usefull too? And the names > and makes data. As said all what is good could be used. It takes lot of > time to draw nice airplanes. And there is lot of "none programmers" who > want to do that. Why not let them to do it .. and consentrate on the > physics? > > JOJ >
FGFS can use 3d models in a variety of formats. If we're talking about making them from scratch, it's not a problem. If we're talking about taking somebody elses model, running it through a converter, giving it a repaint and packaging it as an original work... well, I certainly can't stop anybody. > > On the plus side, there are some lovely exterior graphics and some pretty > > good panels. But I don't think any part of the MSFS models could be used > > to > > > determine flight performance of the aircraft. > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel