I have tested this several times .. even with my self compiled version. The sound stops playing after few seconds! Happens every time I run FGFS. And this is the only "game" that does that! I run FU3, MSCombatSim, and several other games WITHOUT any sound problem. FGFS is the only soundless one.
And here is a comment from the source file: // if PLIB_1_2_X, we can't reliably remove sounds // that are currently being played. :-( So, let's just not // remove them and return false. The effects of this are that // the sound sample will continue to finish playing (or // continue to loop forever.) And the sound sample will // remain registered in the plib audio system. This is a // memory leak, and eventually this could cause us to max out // the total number of allowed sound samples in plib, but what // are you going to do? Hopefully the plib team will do a new // stable relase with these problems fixed. JOJ ---------------------------------------- > > On my computer sound stops playing after 5s! > > PC/Win98. > > Surprised; it works fine on both my Linux and Windows machines. > Are you running accelerated ? ... i.e. a framerate above 1 sec ? > Do you have the engine running ? Have you tried using a nav radio ? _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
