On Monday 07 January 2002 03:55 pm, you wrote:
> It would be nice if the newmat.cxx would check some global
> property, set in the preferences.xml, to determine the
> highest resolution texture that is acceptable.  That way,
> it can load whatever file is appropriate and (if needed)
> force a minimum mipmapping level on the basic texture.
>
> Any machine with 8MB of memory is basically toasted otherwise,
> even with AGP running at full performance to provide assistance.
>
> A 16MB memory machine had better have AGP running well to
> use the high resolution textures, irrespective of what the
> card suggests its physical texture size limitations are.
> If you can't get AGP running, a bare 16MB isn't enough any more.
>
>

Hmm... I have a 16 meg PCI TNT card in the demo box I put together.
When at cruise the framerate is fine, but when lining up an approach it's
anything but smooth. The same box does fine with a 32 meg GeForce MX AGP.
Could this be why?

TTYL
J

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