Julian Foad writes: > In my experience, debugging FG (single-stepping, run-to-here, etc.) > is almost impossible under GDB
It is very difficult. > and I believe the OpenGL "I'm in charge of the main loop" > philosophy is the main cause. No, the problem is the heavy use of inline functions both in FlightGear (and associated libraries) and in the Gnu standard C++ library. They confuse gdb to no end. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel