Julian Foad writes:

 > In my experience, debugging FG (single-stepping, run-to-here, etc.)
 > is almost impossible under GDB

It is very difficult.

 > and I believe the OpenGL "I'm in charge of the main loop"
 > philosophy is the main cause.

No, the problem is the heavy use of inline functions both in
FlightGear (and associated libraries) and in the Gnu standard C++
library.  They confuse gdb to no end.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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