David Megginson wrote: > Curtis L. Olson writes: > > > On some hardware :-) the video card can do all the texture > > calculations in parallel with everything else, so there is very > > little performance difference with textures off vs on. > > Perhaps more usefully, we could replace entire tiles with > appropriately-coloured rectangles at a certain distance.
That might even be better since you don't see that much difference anymore. But I was (and still am) under the impression that a large number of polygons (with different textures) would slow down the perfomance anyhow. Erik _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
