Don't suppose you could enlighten me on the RH/Mesa bug? I've been
through the FAQ, but didn't see an answer. I'm getting bit by it now.
THX/BDH
On Thu, 2002-01-31 at 21:11, John Check wrote:
> I'm getting a lot of positive responses in the booth to the current
> feature set. The pilots in the bunch are well pleased with JSBsiim.
> People are also impressed with the hardware requirements. The demo
> machine is a k6-2 400, 128 Mb, Geforce2MX 32 meg with a single
> ATA33 IDE drive and is pulling 10-30 fps.
> I haven't seen too many media this time around. The show's smaller than
> last year but the quality seems better (ie no "LinuxOne" type dealies)
> There is a developer from Sony thats is looking at FGFS for PS/2.
> He's been by the booth a few times and was at the conference session.
> PS2 has it's own GL from what I gather so if anybody has anything
> to say about what kind of effort/problems he might be looking at, let
> me know and I'll pass it along.
> People that tried FGFS previously are also impressed with
> the improvements. Most of the people that said they tried it and
> didn't have any luck getting it running seemed to be victims of the
> RH/Mesa bug.
>
> TTYL
> John
>
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