Multicast has a defined IP address range (class D, I believe) so you 
shouldn't have to add the 'multicast' option the to --native= argument.

On Friday, February 1, 2002, at 01:30 AM, Roman Grigoriev wrote:

> Guys I propose to use multicast for multiply windows visualisation
> Now we can only use tcp and udp but it now very usefull to have same 
> data on
> multiply image generators
> so I propose to include in simgear multicast networking
> for example for fdm server we can use this
> option --native=socket,out,30,224.0.0.250,8139,multicast
> and for image generator
> --view-offset=LEFT --fdm=external 
> --native=socket,in,30,224.0.0.250,8139,mul
> ticast
> --view-offset=CENTER --fdm=external 
> --native=socket,in,30,224.0.0.250,8139,m
> ulticast
> --view-offset=RIGHT --fdm=external 
> --native=socket,in,30,224.0.0.250,8139,mu
> lticast
> one minus in multicast data can flow in ONE direction
> If no objections I try to implement multicast
>
>
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