Andy Ross writes:

 > The problem is, typical control setups don't have toe brakes on the
 > rudder pedals.  So I cheated in the initial configuration and mapped
 > the outer (+/- 0.5-1.0) range of the rudder pedals to the brakes.  I
 > thought this was nifty and clever, but David (who spends a lot more
 > time flying it and cares more about the model behavior) didn't like
 > it.  The DC-3 is his baby, after all.

Here's something I tried a while back -- rebind whatever you're using
for brakes (I use the two triggers on my gamepad) to increment the
brake by, say, 0.01 rather than setting it to 1.0, and bind the
release event to set it to 0.0.  That way, the brakes come on a little
more gradually, and you can pump the button to avoid full brakes.

If you have some spare joystick axes, they'd work great for the brakes.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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