Andy Ross writes: > These are clearly related to texture loading. How long did you run > your profiler for? If it was just for a few seconds, then these might > be showing the time spent in initialization and not in the routine > frame-to-frame running of the program. Certainly, parsing and > generating textures is going to be expensive at startup.
I ran it for only 30 seconds. I'll do another run for 5 minutes, with an actual flight, and report the results. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
