Curtis L. Olson writes:

 > David, all sounds like great stuff.  Did you figure out how to smooth
 > your .ac models?

They are smoothed, but the plib AC3D loader ignores the flag in the
*.ac file and simply generates a single normal for each surface
(i.e. each vertex table).  There's a good chunk of work to do to
implement smoothing for AC3D models, but I have a pretty good idea of
what that work involves.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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