Tony Peden writes:

 > > Gear could be trivially exported.  Where do you want it?  How about
 > > /control-positions/gear[n]/extension-fraction?
 > 
 > JSBSim is currently exporting this into /gear/position as well as other
 > gear info like the WoW flag.
 > 
 > Do we want /engine and /gear ?

Further to this point, it might be useful to enumerate the information
we need right now from the FDM.  Here's a start, off the top of my
head:

Scene Generation
----------------

- position (latitude, longitude, and altitude)
- orientation (heading, pitch, and roll)
- is crashed?


3-D Model
---------

- normalized position of ailerons
- normalized position of flaps
- normalized position of elevators
- normalized position of rudder

(for each engine)
- RPM

(for each gear)
- normalized retraction position


Instrument Panel
----------------

- absolute orientation (heading, pitch, roll)
- indicated altitude
- calibrated forward airspeed
- climb rate
- side force

(for each engine)
- RPM
- manifold pressure
- oil temperature
- oil pressure
- fuel flow
- exhaust gas temperature

(for each tank)
- fuel level

(for each gear)
- normalized retraction position


Sound
-----

- normalized flap position
- relative wind

(for each gear)
- weight on wheel
- normalized retraction position
- vertical velocity

(for each engine)
- RPM
- manifold pressure


What is the most intuitive way to organize all of this?


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to