Tony Peden writes: > > Gear could be trivially exported. Where do you want it? How about > > /control-positions/gear[n]/extension-fraction? > > JSBSim is currently exporting this into /gear/position as well as other > gear info like the WoW flag. > > Do we want /engine and /gear ?
Further to this point, it might be useful to enumerate the information we need right now from the FDM. Here's a start, off the top of my head: Scene Generation ---------------- - position (latitude, longitude, and altitude) - orientation (heading, pitch, and roll) - is crashed? 3-D Model --------- - normalized position of ailerons - normalized position of flaps - normalized position of elevators - normalized position of rudder (for each engine) - RPM (for each gear) - normalized retraction position Instrument Panel ---------------- - absolute orientation (heading, pitch, roll) - indicated altitude - calibrated forward airspeed - climb rate - side force (for each engine) - RPM - manifold pressure - oil temperature - oil pressure - fuel flow - exhaust gas temperature (for each tank) - fuel level (for each gear) - normalized retraction position Sound ----- - normalized flap position - relative wind (for each gear) - weight on wheel - normalized retraction position - vertical velocity (for each engine) - RPM - manifold pressure What is the most intuitive way to organize all of this? All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
