Andy Ross writes:

 > The scenery center is set out of the main loop, and looks to me
 > like it can be easily replaced with the eyepoint with no loss of
 > function.  This has two nice side effects: the view matrix
 > generation is no longer dependant on data stored in scenery tiles,
 > and the code to calculate the scenery center for each tile can
 > simply go away.

That sounds like an excellent idea.  Are there any hidden gotchas?


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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