On Sat, 23 Mar 2002 18:10:34 -0600, 
Cameron Moore <[EMAIL PROTECTED]> wrote in message 
<[EMAIL PROTECTED]>:

> * [EMAIL PROTECTED] (Jon S Berndt) [2002.03.23 17:52]:
> > There are other applications that I have in mind:
> > 
> > 1) A jet fighter with missile - the missile having its own 
> > guidance routine for flyout to a target. This should be 
> > possible given our architecture. It would be neat if we 
> > can work out a communication scheme between some onboard 
> > targeting logic (and glass display, like the MFDs in an 
> > F-16) and a missile. The JSBSim FCS components should 
> > eventually have the capability to model this kind of 
> > guidance laws, too, I think - or a reasonable fascimile.
> > 
> > 2) An Atlas (or Delta for you Boeing guys) launch vehicle, 
> > multi-stage.
> > 
> > 3) A lunar module, which separates the ascent stage from 
> > the descent stage.
> > 
> > 4) A B-52 that drops an X-15 (of course).
> > 
> > 5) Space Shuttle?
> 
>   6) Other AI aircraft?
> 
> I'd love to be able to practice formation flying.  It would be cool to
> try to hold the #2 slot in the Blue Angels' Diamond formation.  I
> guess that would require someone writing an advanced AI engine first. 
> ;-)

..and the WWII style combat box formations with B-17 and B-24
_all_ over the sky.  I proposed this formation style to the 
300 or so Mooney guys, who form up and fly into Oshkosh, Wi 
every EAA Convention.   I believe a few combat boxes will be 
more fun both to fly and watch, than a 100+ 3-plane vee's.

..now, it can be done safely.  Can even carpet-drop candy.  ;-)

..anyone know anything about the online "Warbirds" gamers coding 
skills?  Some of these are aviation and/or historical purists and 
might want our fdm's over the Warbird fdm.  In the WWI scenario,
there are zeppeliners too.  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)

  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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