Wolfram Kuss wrote: > I indeed think it is very important while landing to be able to look > ahead or look at the landing spot with the press of a key. In RL, my > head swivels between those two views, especially while in base. Don't > know whether some AI or much user defined stuff is needed for *this* > feature though.
I already have this feature. Just add a joystick mapping that sets the view offsets to zero, and scroll around with a hat switch. A little extra work would allow it to "toggle" settings from storage properties somewhere, so you wouldn't lose the direction you were looking at before you flipped to "forward". The soft-coded configuration system is your friend. Lots of stuff that you might think would require C++ coding just doesn't. Andy -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
